Articles and Events
First Time User Experience talk
I had the valuable opportunity to speak at the IDGA FINLAND TAMPERE HUB event, which was held in conjunction with the exciting CHI PLAY 2024 conference, focusing on the intricate topic of the first-time user experience in games. The attendees included a diverse group of developers showcasing their demos and PhD students, all eager to engage in meaningful discussions about enhancing user experiences in the gaming landscape.
QA vs Playtesting
In the realm of game development, the concepts of quality assurance (QA) and playtesting are frequently confused, even by seasoned developers with significant experience. Although they share some similarities, each has its own distinct objectives and goals; failing to differentiate between the two can compromise the overall quality of feedback received. This article aims to provide a comprehensive clarification of the unique roles played by both QA and playtesting, while detailing their specific purposes and how they can be effectively utilized to contribute to the creation of high-quality games.